International Educational Technology Conference

  • Du lundi 3 novembre 2014 au mercredi 5 novembre 2014
  • Chicago, USA

http://www.iet-c.net/


Description

Objectives
The convergence of recent technologies, web and mobile technologies, provides unique opportunities and an infrastructure for both face to face and online learning environments. However, specific environments for constructing knowledge are needed. In such environments, knowledge media should bring together the technology and learning theories to form meaningful settings for learners with different academic, administrative and support needs. IETC2013 aims to provide an environment for experts to discuss the current state of the art for learning in schools, industry and universities. Virtual environments, CSCL, m-learning, e-training and e-learning will be topics of particular interest.

IETC2013 conference is supported by many universities and organizations, and it is venued by National Central University where the academic culture has long been a tradition. Further, the SSCI Indexed scholarly Journal TOJET sponsors the event through publishing selected papers. As it is the tenth annual event, IETC series has already formed a large, multi-national and friendly community of colleagues who love to share ideas. IETC2013 invites you to submit proposals for papers and poster presentations.

Scope
The scope of the conference will cover but not be limited to:
•Asynchronous Learning
•Authoring Technology
•Best Practices In ICT Classrooms
•Constructivist Perspectives
•Cooperative/Collaborative Learning
•Data Mining Strategies For E-Learning Organizations
•Diffusion Of Innovation
•Distance and Open Learning
•Educational Technology & Globalization
•E-Portfolios
•Human Resources In Educational Technology
•Human-Computer Interaction
•Hypermedia Applications
•ICT Integration
•ICT Literacy In Education
•Improving Classroom Teaching
•Innovation and Change In Education
•Instructional Design
•Intelligent E-Learning Systems
•Intelligent Training Technology
•Interactive E-Learning Systems
•Interactive Learning Environment
•Knowledge Management In E-Learning
•Learning and Content Management Systems
•Learning and Teaching With Technology
•Learning Objects
•Life Long Learning and Technology
•Mobile Learning
•Multimedia Applications
•Network Based Education and Training
•Pedagogical and Practical Issues
•Pedagogical and Practical Issues
•Professional Development & Teacher Training
•Simulations In Education
•Teaching/Learning Strategies
•Video Games For Learning
•Virtual Classroom, Virtual University